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Hands-on game animation programming: learn modern animation techniques from theory to implementation with C++
Hands-on game animation programming: learn modern animation techniques from theory to implementation with C++
Author
Szauer, Gabor
Publisher
Packt Publishing
Publication Date
2020.
Language
English
Book
Show Edition
On Shelf
Peabody Main - Adult Nonfiction
QA 76.73 .S93 2020
1 available
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Subjects
Subjects
C++ (Computer program language)
Computer animation
Computer games
Computer games -- Programming
Programming
More Details
ISBN
9781800208087
NoveList
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